GS-VLA:基于高斯溅射的冻结 VLA 策略即插即用视点归一化
文章背景与核心概要
当前视觉-语言-动作(VLA)模型在机器人操控任务中表现出色,但其性能高度依赖于训练与部署时相机视点的一致性。哪怕是微小的相机位置偏移,也会导致任务成功率发生灾难性下降。传统的解决方案(如大规模微调或生成式数据增强)不仅计算成本高昂,还容易引发灾难性遗忘。
为了解决这一痛点,本文提出了 GS-VLA 框架。该研究的核心洞察在于:在局部性假设下(即相机扰动相对于工作空间保持在一个较小的有界区域内),视点偏移可以转化为一个局部的新视点合成问题,进而简化为与场景和策略无关的去遮挡任务。
GS-VLA 创新性地在冻结的 VLA 策略前端直接拼接了一个仅有 400 万参数的 3D 高斯归一化器(3D-Gaussian canonicalizer)。实验结果表明,在无需修改任何策略权重的情况下,GS-VLA 在不同的策略架构、未见任务集以及多种扰动尺度下,均成功恢复了因视点变化而丢失的大部分性能。
📌 Summary
GS-VLA is a lightweight, plug-and-play framework designed to improve the robustness of Vision-Language-Action (VLA) policies against viewpoint shifts without requiring policy retraining.
- The Problem: Current VLA performance assumes training and deployment camera setups are identical. Minor camera mount displacements can catastrophically degrade task success rates (e.g., dropping from ~90% to ~10% on the LIBERO benchmark). Existing solutions like large-scale fine-tuning or generative data augmentation are computationally expensive and risk catastrophic forgetting.
- The Core Insight: Viewpoint shifts can be framed as a localized novel-view synthesis problem. Under the Locality assumption (camera perturbations remain within a small bounded region relative to the workspace), viewpoint normalization simplifies to a scene- and policy-independent disocclusion task.
- The Solution: GS-VLA prepends a compact 4-million-parameter 3D-Gaussian canonicalizer directly to a frozen VLA policy.
- Key Results: Without modifying policy weights, GS-VLA successfully recovers a large portion of lost performance across three distinct dimensions:
- Policy architectures
- Unseen task suites
- Various perturbation scales
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